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Slots Made to Stand Out

Great games don’t just happen – they’re built by an exceptional team with deep industry experience and a genuine passion for what they do. The incredible names behind DreamSpin combine technical expertise and commercial awareness with creative thinking and sharp insight to turn simple ideas into standout products. It’s their blend of skill and curiosity that allow us to push ourselves further and deliver games that reach their full potential.

Learn more about our team, our values, our processes and our aims below.

Dreamspin Values

1

Quality

At DreamSpin, we prioritise unique design and strong mechanics in every game – nothing is released unless it meets our own high standards.

2

Player-Led Design

Our games are built with the player experience at the centre – we focus on creating releases that feel engaging and enjoyable.

3

Curiosity

We encourage experimentation throughout the development process – exploring new ideas helps us evolve and keep our games distinctive.

4

Collaboration

Great work comes from working together – we value open communication and close collaboration across every project we work on.

5

Autonomy

We trust our team to take responsibility for their work and make informed decisions – this allows creativity and accountability to work together.

6

Growth

We believe in constant improvement in what we build and how we work – feedback and learning is part of everyday life at DreamSpin.

Meet Our Team

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Josh

Co-founder and CEO

Josh oversees our strategic direction, bringing a commercial mindset and long-term vision to the company. He focuses on building a sustainable business that supports quality and growth.

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Jamie

Co-founder and CMO

Jamie leads our partnerships, ensuring each game we release reaches the best audience. With a deep understanding of the market, he helps position DreamSpin for long-term success.

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Will

Co-founder and CPO

Will is responsible for our creative direction and product, with a hands-on approach to design and development. His passion for creating polished and enjoyable experiences shapes every release.

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Steve

Lead Developer

Steve leads the technical development of our games, translating ideas into smooth and reliable gameplay. His attention to detail and expertise guarantees every release meets high standards.

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Mario

Frontend Developer

Mario works on the frontend development of our games, focusing on performance and visual consistency. He helps make sure each release feels smooth and responsive across platforms.

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Jas

Frontend Developer

Jas contributes to frontend development with a strong eye for detail and user experience. He plays a key role in refining interfaces and making gameplay feel intuitive and seamless.

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Gareth

Frontend Developer

Gareth supports our frontend development efforts, helping bring creative concepts to life. His work makes our games feel visually polished, whilst meeting high standards for performance.

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Chloe

Marketing Manager

Chloe leads our marketing, shaping how our games are presented. She focuses on clear communication, brand consistency and supporting each release with effective campaigns.

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Gwen

Artist

Gwen creates the visual style of our games, bringing characters and concepts to life through strong, distinctive artwork. Her work plays a key role in shaping the look and feel of every release.

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Arman

Animator

Arman is responsible for animation across our catalogue games, adding personality to every element on screen. His animations help make each game feel dynamic and engaging.

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Adam

Sound Engineer

Adam handles sound design and audio engineering, creating soundscapes that enhance gameplay and immersion. His work ensures every spin, win and feature feels exhilarating.

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Nisha

QA Engineer

Nisha leads quality assurance, rigorously testing our games to check they are stable and enjoyable. Her attention to detail helps maintain the high standards players expect from our team.

Our Process

Every DreamSpin title starts with a simple idea. We focus on mechanics, flow and player experience first, refining each concept through close collaboration between design, development, and testing.

None of our titles are rushed for the sake of speed – they each get the care and attention they deserve, polished by our team of experts every step of the way.

The result is a catalogue that prioritises quality, with games that feel considered and well balanced.

Our Objective

Our aim is a simple one – to create games that players genuinely enjoy returning to.

We want each title within our catalogue to feel purposeful and memorable. Our team aim to stay curious by pushing themselves creatively and building games that stand the test of time, with engaging mechanics, unique themes and compelling maths.

We want the best for ourselves, our partners and our players, so every spin feels like a dream.

William Barnes

Co-founder and CPO

I’ve always believed the best games come from genuinely caring about the process – enjoying every stage, from the first idea to the finished product, not just the commercial outcome. When that level of care goes into a game, players can feel it.

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